Le vendredi 16 février 2018 à 06:21 -0700, chichoch a écrit :
> I'm quite new to both GStreamer and NDK-development for Android, so have
> patience with me please.
> I'm currently working with a Android project where the app will stream a
> video capture of a (Virtual) display via RTP.
> The pipeline I want to implement on Android is something like this:
> gst-launch-1.0 ximagesrc use-damage=0 ! video/x-raw ! videoconvert ! x264enc
> ! rtph264pay ! udpsink host=192.168.1.1 port=5000
> It seems like it's not possible to use ximagesrc on Android though? What are
> my options here? Should I use appsrc as a foundation to create something
There is no X11 server on Android. Use glimagesink, refer to Android
tutorials for an example.
Le lundi 19 février 2018 à 02:43 -0700, chichoch a écrit :
> Thank you for your help!
> I'm not looking for a sink for OpenGL-textures, I wan't to use a Texture as
> a source. (I.e. stream the screen of my android device to other devices via
Oh, sorry. Half my answer still holds, there is no X11 server on
Android. There is a screenshot extension, but I have doubt you can use
it for screencast. Best it to try it out in Java, and then yes, using
appsrc will do the trick.