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New to threading

Andrew Grace
Is there any recommended reading on threading and how it is handled with gstreamer?

I'm interested because I'm working on a source element for a camera (the point grey ladybug camera which has a C api).  I'm somewhat new to this, so I am wondering if an element that will act as a pipeline source needs to run on a background thread if it has a blocking api.  From the camera docs, it says it can run in isochronous or asynchronous mode.  The isochronous mode blocks, but from what I understand should have better performance.

I'd appreciate any advice.  Thanks!
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Re: New to threading

Nicolas Dufresne-5


Le 9 mars 2017 9:51 AM, "Andrew Grace" <[hidden email]> a écrit :
Is there any recommended reading on threading and how it is handled with gstreamer?

I'm interested because I'm working on a source element for a camera (the point grey ladybug camera which has a C api).  I'm somewhat new to this, so I am wondering if an element that will act as a pipeline source needs to run on a background thread if it has a blocking api.  From the camera docs, it says it can run in isochronous or asynchronous mode.  The isochronous mode blocks, but from what I understand should have better performance.

GstBaseSrc is a base class that handle source threading for you.



I'd appreciate any advice.  Thanks!
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Re: New to threading

filnet
Did you see this : https://gstreamer.freedesktop.org/documentation/application-development/advanced/threads.html


Le Vendredi 10 mars 2017 2h50, Nicolas Dufresne <[hidden email]> a écrit :




Le 9 mars 2017 9:51 AM, "Andrew Grace" <[hidden email]> a écrit :
Is there any recommended reading on threading and how it is handled with gstreamer?

I'm interested because I'm working on a source element for a camera (the point grey ladybug camera which has a C api).  I'm somewhat new to this, so I am wondering if an element that will act as a pipeline source needs to run on a background thread if it has a blocking api.  From the camera docs, it says it can run in isochronous or asynchronous mode.  The isochronous mode blocks, but from what I understand should have better performance.

GstBaseSrc is a base class that handle source threading for you.



I'd appreciate any advice.  Thanks!
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