Re: Multiple pipeline with OpenGL and vaapi elements
On 20/02/14 06:02, adrien_sch wrote:
> Hello guys,
> I wanted to know if it is supported to use openGL and vaapi elements in
> different pipelines ( => with different GMainContext) in a same process.
Ideally, it should work though I haven't tested it.
> The result of my first try is a very buggy program (a lot of SEGFAULT in
> vaapi and opengl, system freeze).